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Final Fantasy X Dark Aeons

Defeating these Aeons is indeed the most difficult task to accomplish in this game. But I'll try my best to help you out. Very well then, lets begin.

Reminders: All Dark Aeons are Immune to all types of status ailments, including all Breaks.

Ribbon Does Not prevent KO / Death, but Deathproof Does.

I'm using the max stats cheat when fighting these Dark Aeons, meaning all my stats are at 255 with 99,999 HP and 9999 MP.


Dark Valefor
HP: 800,000
AP: 10,000 (normal) 15,000 (overkill)
Items: Dark Matter x2
Equip: Double Header / Genji Shield
Steal: X-Potion x4
Attacks: Energy Ray Deals 10,000+ damage on all characters
               Energy Blast Deals 52,000+ damage on all characters
               Physical Attack Deals 3,500+ damage on 1 character
Elemental Immunities: none, but half damage all elements
Recommended Armor Abilities: Break HP Limit, Auto Pheonix
Recommended Weapon Abilities: Break Damage Limit, One MP Cost
Location: You'll find him at the entrance of Besaid Village. A summoner will block your path and summon Dark Valefor.

I recommend that you have an Accuracy of at least 80, if not repeatedly cast Aim on yourself. Cast Hastega immediately at the beginning of the battle. Set your Overdrive Mode to Stoic (this is your best choice) Start attacking after that, use Tidus' Blitz Ace Overdrive and Wakka's Attack Reels. He'll die soon enough.

Dark Valefor uses Energy Ray first then immediately follows with Energy Blast once his overdrive gauge is full. Save yourself with Auto-Life.


Dark Ifrit
HP: 1,400,000
AP: 20,000 (normal) 30,000 (overkill)
Items: Dark Matter x2
Equip: Arcane Ring / Soul of Mog
Steal: Mega Pheonix x2
Attacks: Meteorstrike Deals 20,000+ damage on 1 target.
               Hellfire Deals 33,000+ damage against all targets.
               Physical Attacks Deals 9000+ damage on 1 character.
Elemental Immunities: Absorbs fire, immune against lightning & water, half damage against ice
Recommended Armor Abilities: Break HP Limit, Auto Pheonix, Fire Eater
Recommended Weapon Abilities: Break Damage Limit, Counterattack, One MP Cost
Location: Entrance to Al Bhed Home, a man will ask you to help him find his daughter. You must choose yes and he'll ask you to look by the cliff. You'll see Dark Ifrit there.

It is recommended that all members of your battle party has Auto-Life and Hastega with them. This will be easy if you have the Fire Eater ability. Now, cast Hastega on yourself, then Auto-Life on all your party members. His physical attacks are pretty powerful so you should also have Protect, but even so you'll still die if your HP isn't high enough. If you have the Fire Eater ability, Meteorstrike won't hurt you but heal you instead. Recast Auto Life if necessary and continue attacking. Once his overdrive gauge is full, summon an aeon to block.


Dark Ixion
HP: 1,200,000
AP: 1st Battle 20,000 (normal) 30,000 (overkill)
       2nd Battle 40,000 (normal) 50,000 (overkill)
Items: Dark Matter x4
Equip: Ochre Bangle / Ochre Bracer / Genji Shield
Steal: Stamina Tablet x2
Attacks: 1st Battle: Thundaja 4000+ damage on 1 character.
                                   Aerospark 6000+ damage 1 character.
                                   Physical Attacks Causes Sleep.
              2nd Battle: Aerospark Instant kill (99,999 damage) on 1 character.
                                   Thor's Hammer 19,000+ damage on all characters.
                                   Physical Attacks Causes Sleep & Full Break.
Elemental Immunities: Absorbs lightning, immune against ice & fire, half damage against water.
Recommended Armor Abilities: Sleepproof, Auto-Phoenix, Break HP Limit, Lightning Eater
Recommended Weapon Abilities: Break Damage Limit, Counterattack, Magic Booster, One MP Cost
Location: Talk to the soldier under the lightning rod tower, north of the agency. Once you do, he'll run off and call a summoner who will then summon Dark Ixion.

Your very first move should be Hastega then Auto-Life on all your party members. Lightning Eater will protect you from Thundaja, but not from Aerospark. Remember that there is no way you can prevent Full Break. Now, with that in mind start attacking. Doublecast Ultima as much as you can. If you have your overdrives available, don't use it just yet, save it for later. His overdrive will only be Aerospark.

When you fight him for the second time, cast Hastega on yourself then Auto Life on all your party members. Unleash your overdrives and keep Double- casting Ultima. Once he does Aerospark, one of your characters will die for sure, but with Auto-Life you shouldn't worry. When his overdrive gauge is full it is important that you immediately summon an aeon to block if your HP isn't high enough.


Dark Shiva
HP: 1,100,000
AP: 20,000 (normal) 30,000 (overkill)
Items: Dark Matter x2
Equip: Rod of Ice / Excalibur
Steal: Mana Tablet x4
Attacks: Physical Attacks 4000+ damage to a character.
               Heavenly Strike causes KO / death
               Diamond Dust 84,000+ damage! on all characters.
Elemental Immunities: Absorbs ice, immune against water & lightning, half damage against fire.
Recommended Armor Abilities: Break HP Limit, Auto Pheonix, Deathproof
Recommended Weapon Abilities: Break Damage Limit, Double Overdrive, One MP Cost, Counterattack / Magic Booster
Location: Macalania Temple Entrance. A Guado Guard will block your path and summon Dark Shiva.

It is required for your party to have high defense, otherwise she will simply kick you and you're dead. Cast Hastega first, Aim, then Auto-Life on your entire party, start attacking with Quick Hit after that. Her Heavenly Strike causes Death, but with Deathproof you'll be fine. Recast Auto-Life if necessary. Once her overdrive gauge is full, summon an aeon immediately to save yourself.

Once she's dead, an infinite supply of Guado Guardians will emerge from the temple, so never bother to think about killing all of them. Just run.


Dark Bahamut
HP: 4,000,000
AP: 30,000 (normal) 40,000 (overkill)
Items: Dark Matter
Equip: Super Goalie
Steal: Twin Stars x2
Attacks: Physical Attacks 12,000-13,000 damage on 1 character.
               Impulse 6,000+ damage in addition to Slow, Full Break & Petrify on all characters.
               Mega Flare Massive damage to all characters, that is if you're not inflicted with Full Break, which never happens
Elemental Immunites: Half damage against all elements including Holy
Recommended Armor Abilities: Ribbon, Auto-Pheonix, Break HP Limit.
Recommended Weapon Abilities: Break Damage Limit, Magic Booster, Double Overdrive, One MP Cost
Location: Zanarkand Dome. (the place where you fought Yunalesca) Dark Bahamut will be waiting there.

This battle is long and hard. First cast Hastega then Auto-Life on your party, Protect will help too. Start attacking with Quick Hit after that. Make sure your party Always has Auto-Life, meaning when a character dies and is revived, recast Auto-Life immediately. Be very prepared because once his overdrive gauge is full, he'll use Impulse then immediately follow with Mega Flare, so make sure your HP is high enough to survive from Impulse to preserve your Auto-Life, because you'll definitely die from Mega Flare.


Dark Yojimbo
HP: 1,600,000
AP: 8,000 (normal) 10,000 (overkill)
Items: Dark Matter x7, Master Sphere x1
Equip: Nemesis Rod / Ashura / Vendetta / Genji Bracer / Heaven's Cloud
Steal: Stamina Tonic x2
Elemental Immunities: Regular damage against all elements including Holy
Attacks: Daigoro 6,000+ damage with Petrify on 1 character
              Kozuka 12,000+ damage with Full Break and Curse on 1 character
              Wakizashi 22,000+ damage on all characters
              Zanmoto instant death on all characters
Recommended Armor Abilities: Ribbon, Auto Pheonix, Break HP Limit
Recommended Weapon Abilities: Break Damage Limit, Triple Overdrive, Magic Booster, One MP Cost
Location: Cavern of the Stolen Fayth, step on the teleport panel to get to the back of the cave then try to go back out. A summoner will block your path and call Dark Yojimbo.

You have to fight him 5 times by going after the summoner towards the entrance of the cave. Set your overdrive mode to Stoic. Now, cast Hastega then Auto-Life on your first turn as usual. Start attacking with Quick Hit and keep Doublecasting Ultima. Once his overdrive gauge is full, summon an aeon to block Zanmoto because if you don't you'll die and reviving won't be possible even with Auto-Life. Use your Overdrives as much as possible.

There will be a save sphere here, but saving will be useless since if you reload you'll have to start over again. So just use it to recover your HP and MP.


Dark Anima
HP: 8,000,000
AP: 30,000 (normal) 40,000 (overkill)
Items: Dark Matter x2
Equip: Sanctuary
Steal: Three Stars x2
Attacks: Physical Attacks 10,000+ damage with Petrify and Curse on 1 character.
               Mega-Graviton Massive damage (46,000+ at 99,999) with Sleep, Blind, Doom, Silence, Curse on all characters.
               Pain Instant death on 1 character.
               Oblivion Instant death + Osmose on all characters.
Elemental Immunities: absorbs all elements, immune to Ultima and Drain
Recommended Armor Abilities: Ribbon, Auto-Pheonix, Break HP Limit, Curseproof
Recommended Weapon Abilities: Break Damage Limit, Triple Overdrive, Counterattack, One MP Cost, Magic Booster
Location: Mt. Gagazet Gate. Go to Gagazet Mountain Cave and repeat the 1st Trial of Gagazet (Wakka's ball challenge). Once you're done, Anima will be waiting at the gate of Mt. Gagazet.

This fight is extremely long and quite hard too. Cast Hastega then Auto-Life on your party and start attacking with Quick Hit. Again, make sure all your party members Always has Auto-Life. Just summon an aeon once his overdrive gauge is full to block his Deadly attack. Also, remember that his Pain will kill a character even with Deathproof, your aeons are not immune to this as well. Rely on Auto-Life to revive you from Mega-Graviton.


Dark Magus Sisters
HP: Mindy 2,000,000
       Sandy 2,500,000
       Cindy 3,000,000
AP: 30,000 (normal) 40,000 (overkill)
Items: Dark Matter x4, Master Sphere x1
Equip: Excalibur x3
Steal: Mindy Teleport Sphere
          Sandy Friend Sphere
          Cindy Return Sphere
Attacks: Mindy Calamity Casts Poison, Blind, Curse, Silence, Full Break on 1 character.
                            Passado Inflicts Death on 1 character.
               Sandy Physical Attacks 12,000+ damage with Petrify on 1 character.
                            Razzia Instant death on 1 character (99,999 damage).
               Cindy  Camisade Instant death on 1 character (99,999 damage) plus Osmose.
               All of them Delta Attack Instant Game Over
Elemental Immunities: Regular damage against all elements including Holy
Recommended Armor Abilities: Ribbon, Auto-Pheonix, Deathproof, Break HP Limit
Recommended Weapon Abilities: Break Damage Limit, Magic Booster, One MP Cost, Triple Overdrive
Location: From the North End of Mi'ihen Highroad, go north to Mushroom Rock. You'll see 2 summoners there, approach them.

You can run from them and beat them one by one. But lets assume you got caught by all 3.

The most important thing to remember here is that they start with a full overdrive gauge. First cast Hastega then Auto-Life on your party. After that summon an aeon at overdrive immediately, preferably Anima and have him do Oblivion and at the same time save you from Delta Attack. Now, pummel Mindy with your character overdrives (Blitz Ace and a perfect 2-Hit Attack Reels) to get rid of her quickly and prevent further Delta Attacks. Once one of them is gone, the two left will do Mega-Graviton when their overdrive gauges are full. Make sure all your party members ALWAYS have Auto-Life, since its hard to predict what they will do next.

If it so happened that you got tired of killing each one of them manually, just grand summon Yojimbo and pay him lots of gil (I paid him 1.7 million) and hope that he'll do Zanmato to kill one of them instantly.


Penance
HP: Body - 7,000,000 Arms - 600,000 each
AP: 100,000 (normal) 130,000 (overkill)
Items: Dark Matter x3, Master Sphere x3
Equip: Eternity
Steal: Elixir x6
Attacks: Body Obliteration Deals 22,000+ damage plus Slow on all characters
               Right Arm Calamity Casts Poison, Blind, Silence, Curse, Full Break on 1 character.
                                  Mighty Guard Casts Shell, Protect + Regen.
                                  Physical Attack Deals 33,000+ damage on 1 character.
               Left Arm Tetra-Graviton Massive damage on all characters (74,000+ at 99,999) with status ailments
                                  Physical Attack Deals 33,000+ damage on 1 character.
Elemental Immunities Body Absorbs all elements including Holy; Half damage against Ultima
                                     Arms Absorbs all elements including Holy; Half damage against Ultima
Recommended Armor Abilities: Ribbon, Auto-Pheonix, Break HP Limit, Curseproof
Recommended Weapon Abilities: Break Damage Limit, Triple Overdrive, One MP Cost, Magic Booster, Counterattack
Location: Select from airship destination list once all Dark Aeons are dead.

He's extremely tough! First cast Hastega then Auto-Life on all your party members. Now, your primary concern is to get rid of the left arm quickly since it carries the biggest threat. (Tetra-Graviton) Once its gone, Double cast Ultima repeatedly. Summon your aeons at overdrive, especially Anima and Magus Sisters. The right arm will cast Mighty Guard on all the parts after a few turns so be ready to use Dispel or Purifying Salt to remove it. But remember that the arms regenerate so you'll have to kill it again. Another alternative in defeating Penance is to grand summon Yojimbo and pay him lots of gil again then hope for Zanmato. This occurs randomly and the worst thing is, he does Wakizashi the moment he appears, thus he dies even before you get to pay him for Zanmato.





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